Scientific Games Co. (NASDAQ:SGMS) EVP Derik Mooberry sold 84,174 shares of the company’s stock in a transaction on Thursday, May 17th. The shares were sold at an average price of $59.82, for a total value of $5,035,288.68. Following the completion of the transaction, the executive vice president now directly owns 69,899 shares in the company, valued at $4,181,358.18. The sale was disclosed in a filing with the SEC, which is available through this link.
NASDAQ:SGMS opened at $60.25 on Friday. The firm has a market cap of $5.42 billion, a PE ratio of -27.02 and a beta of 2.53. The company has a quick ratio of 1.43, a current ratio of 1.73 and a debt-to-equity ratio of -4.00. Scientific Games Co. has a fifty-two week low of $22.55 and a fifty-two week high of $61.50.
Scientific Games (NASDAQ:SGMS) last released its earnings results on Thursday, May 3rd. The technology company reported ($1.19) earnings per share for the quarter, missing analysts’ consensus estimates of ($0.28) by ($0.91). The firm had revenue of $812.00 million during the quarter, compared to analysts’ expectations of $792.62 million. The business’s revenue for the quarter was up 12.0% on a year-over-year basis. During the same period last year, the firm posted ($1.14) EPS. research analysts expect that Scientific Games Co. will post -0.82 earnings per share for the current year.
SGMS has been the topic of a number of research reports. Zacks Investment Research lowered Scientific Games from a “hold” rating to a “sell” rating in a report on Tuesday, January 23rd. BidaskClub lowered Scientific Games from a “strong-buy” rating to a “buy” rating in a report on Thursday, January 25th. Stifel Nicolaus reaffirmed a “hold” rating and issued a $55.00 price objective on shares of Scientific Games in a report on Friday, February 2nd. Jefferies Group initiated coverage on Scientific Games in a report on Tuesday, February 20th. They issued a “buy” rating and a $57.00 price objective on the stock. Finally, Bank of America decreased their price objective on Scientific Games from $58.00 to $53.00 and set a “buy” rating on the stock in a report on Friday, March 2nd. Two equities research analysts have rated the stock with a hold rating, five have given a buy rating and one has given a strong buy rating to the company’s stock. The stock has a consensus rating of “Buy” and a consensus target price of $56.67.
Several large investors have recently added to or reduced their stakes in SGMS. Schwab Charles Investment Management Inc. lifted its position in shares of Scientific Games by 4.4% during the 4th quarter. Schwab Charles Investment Management Inc. now owns 263,960 shares of the technology company’s stock valued at $13,542,000 after acquiring an additional 11,141 shares during the period. Strs Ohio lifted its position in shares of Scientific Games by 85.0% during the 4th quarter. Strs Ohio now owns 3,700 shares of the technology company’s stock valued at $189,000 after acquiring an additional 1,700 shares during the period. Hennessy Advisors Inc. lifted its position in shares of Scientific Games by 326.6% during the 4th quarter. Hennessy Advisors Inc. now owns 822,100 shares of the technology company’s stock valued at $42,174,000 after acquiring an additional 629,400 shares during the period. IFP Advisors Inc bought a new stake in shares of Scientific Games during the 4th quarter valued at $138,000. Finally, Private Advisory Group LLC lifted its position in shares of Scientific Games by 23.2% during the 4th quarter. Private Advisory Group LLC now owns 14,445 shares of the technology company’s stock valued at $741,000 after acquiring an additional 2,722 shares during the period. Hedge funds and other institutional investors own 65.98% of the company’s stock.
About Scientific Games
Scientific Games Corporation develops technology-based products and services, and related content for the gaming, lottery, and interactive gaming industries worldwide. The company's Gaming segment sells new and used gaming machines, electronic table systems, video lottery terminals (VLTs), conversion game kits, and spare parts; slot, casino, and table-management systems; table products, including shufflers; and perpetual licenses to proprietary table games.
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