TAKE-TWO INTERACTIVE SOFTWARE (NASDAQ:TTWO) was downgraded by investment analysts at Stephens from an “overweight” rating to an “equal weight” rating in a research note issued on Tuesday, MarketBeat.com reports.
TTWO has been the subject of a number of other reports. SunTrust Banks reaffirmed a “buy” rating and set a $133.00 price objective on shares of TAKE-TWO INTERACTIVE SOFTWARE in a research note on Friday, November 22nd. BidaskClub raised TAKE-TWO INTERACTIVE SOFTWARE from a “hold” rating to a “buy” rating in a research note on Saturday, January 11th. Nomura assumed coverage on TAKE-TWO INTERACTIVE SOFTWARE in a research note on Thursday, October 3rd. They set a “neutral” rating and a $135.00 price objective for the company. ValuEngine cut TAKE-TWO INTERACTIVE SOFTWARE from a “buy” rating to a “hold” rating in a research note on Saturday, January 4th. Finally, Piper Jaffray Companies reaffirmed a “buy” rating on shares of TAKE-TWO INTERACTIVE SOFTWARE in a research note on Wednesday, September 18th. One equities research analyst has rated the stock with a sell rating, six have issued a hold rating and eighteen have given a buy rating to the company. The stock currently has a consensus rating of “Buy” and an average target price of $132.79.
Shares of NASDAQ TTWO traded down $0.18 during midday trading on Tuesday, hitting $126.77. The stock had a trading volume of 13,611 shares, compared to its average volume of 997,719. The company’s 50-day simple moving average is $123.50 and its 200 day simple moving average is $123.31. The firm has a market cap of $14.41 billion, a P/E ratio of 32.66, a price-to-earnings-growth ratio of 3.13 and a beta of 0.69. TAKE-TWO INTERACTIVE SOFTWARE has a fifty-two week low of $84.41 and a fifty-two week high of $135.70. The company has a debt-to-equity ratio of 0.05, a current ratio of 1.48 and a quick ratio of 1.46.
TAKE-TWO INTERACTIVE SOFTWARE (NASDAQ:TTWO) last released its earnings results on Thursday, November 7th. The company reported $2.02 EPS for the quarter, beating the Thomson Reuters’ consensus estimate of $1.24 by $0.78. The company had revenue of $950.50 million during the quarter, compared to analysts’ expectations of $926.91 million. TAKE-TWO INTERACTIVE SOFTWARE had a return on equity of 26.81% and a net margin of 11.14%. The business’s revenue for the quarter was up 62.9% on a year-over-year basis. During the same period last year, the firm earned $1.05 EPS. Equities analysts expect that TAKE-TWO INTERACTIVE SOFTWARE will post 3.22 EPS for the current fiscal year.
Hedge funds have recently bought and sold shares of the business. Nuveen Asset Management LLC lifted its holdings in shares of TAKE-TWO INTERACTIVE SOFTWARE by 1,012.9% in the second quarter. Nuveen Asset Management LLC now owns 1,493,115 shares of the company’s stock valued at $169,514,000 after purchasing an additional 1,358,953 shares in the last quarter. Southpoint Capital Advisors LP bought a new stake in shares of TAKE-TWO INTERACTIVE SOFTWARE in the second quarter valued at about $102,177,000. Massachusetts Financial Services Co. MA lifted its holdings in shares of TAKE-TWO INTERACTIVE SOFTWARE by 21.2% in the third quarter. Massachusetts Financial Services Co. MA now owns 3,075,167 shares of the company’s stock valued at $385,441,000 after purchasing an additional 538,535 shares in the last quarter. Invesco Ltd. lifted its holdings in shares of TAKE-TWO INTERACTIVE SOFTWARE by 11.2% in the second quarter. Invesco Ltd. now owns 4,656,054 shares of the company’s stock valued at $528,602,000 after purchasing an additional 467,758 shares in the last quarter. Finally, Boston Partners bought a new stake in shares of TAKE-TWO INTERACTIVE SOFTWARE in the second quarter valued at about $53,070,000. Hedge funds and other institutional investors own 91.01% of the company’s stock.
About TAKE-TWO INTERACTIVE SOFTWARE
Take-Two Interactive Software, Inc develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company offers its products under the Rockstar Games and 2K labels, as well as under Private Division and Social Point labels. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, and Red Dead names through developing sequels; and offers downloadable episodes, content and virtual currency, and releasing titles for smartphones and tablets.
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